Rotoscoping Intro
This assignment is intended to give you a quick introduction to rotoscoping.
As an introduction, start by watching this short video. Note that we will NOT be using the exact same method.
The following information will give you a general overview of how we will create our rotoscopes. There is also a video below that should help.
Find a YouTube video (or make your own!) you want to convert to a rotoscope
Use http://www.clipconverter.cc/ to download an MP4 version of your video.
Save the downloaded video into an appropriate project folder on your M: drive.
Follow these instructions for Flash CS4:
When creating your project, choose the "Flash File (Actionscript 3.0)" option.
To import your video, select File > Import > Import Video, and choose the "Embed FLV in SWF and play in timeline" option.
After you click "Next", turn off the "Include audio" option.
Follow these instructions for Flash MX:
Simply import the video with File > Import. If you get an error about the timeline length, choose "Yes" to clear the error.
The video will be inserted into Layer 1. Rename this layer to "video".
Resize the video to match the size of the stage. See your instructor if you are not sure how to do this.
Add a new layer for your animation, and always make sure you are on this layer when drawing. Name it "animation".
The original video is 24 fps. Our rotoscope quality will be sufficient if we only draw on every 3rd frame. This is important, otherwise it will be much more work than it needs to be!
For every frame you draw on, you must insert a blank keyframe (Insert > Timeline > Blank Keyframe).
Use the Brush tool to draw.
When filling objects, try varied different alpha values for neat effects.
In Flash CS4, unwanted frames at the end of your video can be deleted with Edit > Timeline > Remove Frames (also Shift-F5).
You can preview your work at any time by selecting the starting frame and hitting Enter on your keyboard.
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